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Digital Championship Wrestling Federation (DCWF)
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=== A Kitty & Bull Story === The DCWF moved into a brand new purpose built arena in May 2010, and has continued to operate events twice a week, with a Main Event on the first Saturday of each month. The roster is growing, and the company announced a brand new partnership with Over the Edge Wrestling, who will help the DCWF with providing talent and training for new wrestlers. It was announced in mid-November, that for the first time two Professional Wrestling promotions on Second Life were to hold a cross-brand event. OEW/DCWF First Contact took place on Sunday, December 12th and was held at DCWF's Ophydian Coliseum. At the start of 2011, DCWF began official negotiations with Pulse TV Network, a budding TV channel in Second Life, but a deal was not reached. Luckily for DCWF, they were already in working with TwstdHeart Productions, a brand new TV production company in Second Life, and were able to re-commence negotiations with Treet.TV, who came close to securing a deal with DCWF in 2009, before the infamous "Split" occured. Treet.TV will broadcast special TV exclusive "Showcase" matches in the near future, instead of broadcasting Showdown and FPV events. Free-Per-View events are sometimes streamed live through TwstdHeart Productions. It was also announced that DCWF would be moving into its own purpose built full sim at WrestleFest. Slam City was opened on WrestleFest weekend and will contain a brand new Ophydian Coliseum, a Hall of Fame, DCWF's Corporate Headquarters, a Universal Training Gym open to all wrestlers on SL, a bar, and shops. WrestleFest III was a major success and was hailed as arguably the best event in DCWF history. A crowd of well over 76 resulted in 30,000 traffic throughout the sim on the day. The Plexi awards and Hall of Fame ceremonies were also well attended, meaning that WrestleFest III was the most sucessful event in DCWF history. Fans and other wrestling personalities inside SL voiced their praise of the event as well. The DCWF continues to strive on to provide the best talent and the best training scheme in Second Life and shortly after WrestleFest, announced plans to reform their training system and branch it off into a new developmental fed, the first fully operational of its kind in SL wrestling since the VWA in 2008. "The Show" looks to produce brand new talent in a revolutionary way by giving budding wrestlers the chance to show off their skills in live events instead of the old way of giving wrestlers their first opportunity to do so after completing training. Wrestlers who graduate from "The Show" are immediately placed on the main DCWF professional roster and are free to participate regularly on WarZone and Showdown. During the course of 2011, Wednesday WarZone has been emerging as a show on par with traditional flagship event, Saturday Showdown. In spring 2011, WarZone went back "old school" when the old "No mans land" rules were put back in place meaning that there were no disqualifications outside the ring. This made matches more exciting, and drew crowds back in. Often during this period, crowds on Wednesday nights have been bigger than they have been for Saturday Showdown. In June, the vice-president of DCWF, Numbers Rossini, announced and shortly thereafter released a brand new, completely free wrestling system into the SL wrestling community. The NexGen Wrestling System looks to give each individual wrestler a chance to enhance and revolutionise their own wrestling career in SL. The system is the first released in SL to give tag team options, and allows wrestlers to put in their own moves for free, as well as gestures. (Numbers' comment: We found ourselves in a unique time, systems and innovations for them were at a stand still. The users of the recent VWES System, were promised much free and woke up one day to find themselvs being charged, this was unacceptable. So in a few short weeks Nexgen was out. Several of our friends around SL Wrestling participated in getting the project off the ground and continue to participate today. Imagine a system that is so open and modable that you can swap sells, moves, combine anims to make combos, thats exactly what the NexGen does. As of today Labor Day 2011 all SL Wrestling federations apart from the VWE use NexGen. Those of us who have worked on the project are quite proud of what we have accomplished so far and a the moment, the NexGen is growing with no signs of stopping.) 2011 continued on for the DCWF in a positive manner, and once again the landscape of SL wrestling changed in late August. The all-women's promotion HAWX, which since it's early days had been affiliated with the VWE, became independent and moved it's arena on to Slam City. It became affiliated with UHW, DCWF and XLW which allowed wrestlers from all three promotions to participate at HAWX. Later on in September, a brand new revolutionary event was created as Friday Night X became the first cross-promotional weekly event in SL wrestling history. 2012 was a mixed yearfor the DCWF although changes have been afoot with Warzone moving forward one hour to 3pm SLT and changes in the championship structure. The International Championship was re-christened the Slam City Championship and it was the end of an era as the Hardcore and 24/7 Championships were merged at Smash of the Champions into the Next Generation title which can only be competed for by first year pros. Changes also took place in terms of the PPV structure with the calendar changing from 12 PPVs a year to 6 a year allowing storylines to be able to progress better and to also allow more time for build-up, particularly for more important matches. There have been, however, no outstanding changes to the calendar with most of the main PPVs remaining in place, for example, WrestleFest staying in February to reflect the company's anniversary.
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