Alpin Criss Pro Wrestling System (ACPWS): Difference between revisions
*>RedUmbraRWR No edit summary |
m 6 revisions imported |
||
(One intermediate revision by one other user not shown) | |||
Line 2: | Line 2: | ||
[[Image:ACPWSReferee.png|thumb|right|ACPWS Referee HUD.]] | [[Image:ACPWSReferee.png|thumb|right|ACPWS Referee HUD.]] | ||
The '''Alpin Criss Pro Wrestling System''' (ACPWS) is a Second Life [[HUD wrestling|professional wrestling HUD]] for the performance of [[Professional Wrestling in Second Life|Second Life Pro Wrestling]]. It was created in 2008 and first publicly released in April 2009 by [["The Nature Boy" Alpin Criss|Alpin Criss]]. The ACPWS is considered an influential system, being among the earliest examples of a more dynamic pro wrestling system that operated without the need for [[Poseball wrestling|poseballs]]. | The '''Alpin Criss Pro Wrestling System''' (ACPWS) is a Second Life [[HUD wrestling|professional wrestling HUD]] for the performance of [[Professional Wrestling in Second Life|Second Life Pro Wrestling]]. It was created in 2008 and first publicly released in April 2009 by [["The Nature Boy" Alpin Criss|Alpin Criss]] and [[Sugarcube Woller]]. The ACPWS is considered an influential system, being among the earliest examples of a more dynamic pro wrestling system that operated without the need for [[Poseball wrestling|poseballs]]. | ||
[[Category:HUDs]] | [[Category:HUDs]] |
Latest revision as of 08:12, 2 August 2024
The Alpin Criss Pro Wrestling System (ACPWS) is a Second Life professional wrestling HUD for the performance of Second Life Pro Wrestling. It was created in 2008 and first publicly released in April 2009 by Alpin Criss and Sugarcube Woller. The ACPWS is considered an influential system, being among the earliest examples of a more dynamic pro wrestling system that operated without the need for poseballs.